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Suicide Guy – Post Mortem (1 Year later)

By | game development, Game Marketing, Games, News | No Comments

Hello my friend!
We would like to share with you what went right and wrong after our latest release Suicide Guy in this post mortem, 1 year after its release on Steam  

store.steampowered.com/app/303610/Suicide_Guy/

 

– SALES

The game during its first year sold almost 30.000 copies on Steam only (Price 4.99 €)

With a rating of 85/100 on Steam

Here a Pie chart of the sales:

 

 

– MARKETING

The marketing we’ve made is still constant, sending constant updates to the gamers to keep high the interest for the game.

The main websites where we market the game were:

1) Facebook

2) Instagram

3) Keymailer

4) Twitter

5) Youtube

6) Newsletter Emails

7) Steam (groups, pages etc)

8) Google Ad Words

9) Linkedin

10) Reddit

 

– CONSOLE RELEASES

The game has been launched even on consoles (PS4 and Nintendo Switch) several months after the Steam release:

PS4: https://store.playstation.com/en-gb/product/EP2659-CUSA11105_00-0000000000000000

Nintendo Switch: https://www.nintendo.com/games/detail/suicide-guy-switch

 

With over 10.000 copies sold on each, but at a higher price (7.99€)

Metacritic score on PS4: 70/100

Metacritic score on Nintendo Switch: 55/100

http://www.metacritic.com/search/all/suicide%20guy/results

 

The rating was lower on Nintendo Switch mainly due to performance issues and long loading times

 

 

– UPDATES AND NEW CHAPTER RELEASE

Suicide Guy has been in constant development with new Updates, bug fixes and new content

And since the game sold well, we’ve decided to release a new chapter of the game called Sleepin’ Deeply on Steam (Soon on Console):

https://store.steampowered.com/app/860860/Suicide_Guy_Sleepin_Deeply/

 

Which sold over 2.000 copies in the first month.

 

 

– CONCLUSIONS AND FUTURE UPDATES

In the end the game release and feedback from the public were great and it helped us to continue the development of the game.
We’re actually working on the Xbox One release and the new chapter console release.

Since the game went well we’re actually thinking of new levels and chapters that we would like to release in the future, so expect new content coming soon!

 

Suicide Guy: Sleepin’ Deeply — New chapter now available!

By | Games, News | No Comments

Hello my friends!

I’m glad to announce that the new chapter of our game is now available on Steam!

Check it out:

https://store.steampowered.com/app/860860/Suicide_Guy_Sleepin_Deeply/

In this new chapter of “Suicide Guy” you’ll be challenged with even more insane puzzles, generated by the surreal dreams of the Guy. You’ll encounter the weirdest of the living beings as you go deeper and deeper into his subconscious. This time to wake him up you’ll need all your skills.

Woodle Tree Adventures “Deluxe” – Available for Nintendo Switch!

By | Games, News | No Comments

Hello my friends!

I’m glad to announce that our first game “Woodle Tree Adventures” is now avialable for Nintendo Switch!
You can dowload it in the Nintendo eShop at: https://www.nintendo.com/games/detail/woodle-tree-adventures-switch

 

This is our first game licenced by Nintendo, and this was a real honor for us.
I’ll soon write a thorough topic about the development on this fantastic console!

Here the trailer of the game meanwhile:

 

Thank you from Chubby Pixel

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Thank you

Hello my friend,

We would like to take a moment to thank every single gamer that helped us during our first years of game development.
Game development is really a tough job, but thanks to you and all our fans, we were able to continue to immerse ourselves in the development of our ideas and experimentation.

In particular we would like to thank Valve and all the Steam community supporting us:

Nerdando

Review Experts

Mamilos Club

Opium Pulses

Videogiochi.com

And many more, thank you again!
We will continue to make games all thanks to you and to your amazing support.

Game Development for us started back in 2011 and since then we developed a lot of complete games and were even able to experiment with this incredible medium.
Here you can check all the games we were able to publish until now:

http://store.steampowered.com/search/?publisher=Chubby%20Pixel

What has been done

Our first game was first published back in 2013 on Desura and Steam:
http://store.steampowered.com/app/299460/Woodle_Tree_Adventures/

At first it was just an hobby for us and we weren’t even thinking about making this our full time job.
After a few years thanks to the success of this game we understood that this was becoming something special that people appreciated.

This lead to us with game experimentation: we were able to test new ideas both on Steam and Web brower games websites like Kongregate and Newgrounds.

Some of these experiments can be found here: http://store.steampowered.com/app/400250/Heaven_Island__VR_MMO/
This was less successful than our first game, but we were able to understand what Steam gamers were searching for and that some of them had interest in our gaming experiments.

Thanks to the success of our first title we decided to develop the sequel Woodle Tree 2 (released in 2016).

Even in this new title we tried to experiment with gameplay mechanics and interactions:
we included an open world mechanic, one of the first of its kind for a platformer game.
Another interesting thing we wanted to include are special moves thanks to the only weapon the protagonist has (a leaf).

Here the link to Woodle Tree 2: Worlds
http://store.steampowered.com/app/495350/Woodle_Tree_2_Worlds/

Our last but not least game is Suicide Guy (released in 2017).
With this title the intention was to create almost a new genre in the gaming field starting from the first person puzzle games like Portal.

This game had an amazing impact on the Steam community and on youtubers with millions of players all around the globe.

The game can be downloaded here:
http://store.steampowered.com/app/303610/Suicide_Guy/

The Next Steps

Thanks to our community we are able to continue our work, our main objective is still to create unique games that can open the eyes of its players.

We’re currently working on Nintendo Switch, PS4 and Xbox One converting our first game Woodle Tree Adventures and later even our other games, but don’t worry since Steam is still our main development platform.

Stay tuned to see when these games are going to be released in the next months!

Thank you again for the support you’ve shown to us 🙂
Chubby Pixel